Psychic Warrior-Soulknife
Lvl Power Display Manif. Range dur+ dur* dur save PR Effect
1 Adrenaline Boost O 1sa Self 1 0 Rnd None No Gain +2 to Str and Dex until beginning of next round
1 Astral Traveler None 1 hr Touch 0 0 special Will Neg Yes Allow target to participate in an astral caravan
1 Biofeedback Ma,Vi 1a Personal 0 1 min* None  No Gain DR 2/-*
1 Bite of the Wolf Vi 1a Personal 0 1 min None  No Gain bite attack dealing 1+1/5lvl d8 damage
1 Burst Au 1 sa Personal 1 0 rd None  No Add 10' enhancement bonus to land speed
1 Call Armor M 1rnd 0' 0 1 Min None No Call astral armor or shield, appears correctly donned on your body, armor it typical for its type
1 Call Weaponry Ma 1 rd 0 ft 0 1 min* None  No Summon a magic weapon; projectiles come w/3d6 ammo*
1 Catfall Au 1 ia Personal 0 0 special None  No Always land on feet, reduce falling dmg by 10 feet*
1 Chameleon Ol 1a Personal 0 10 min* None  No +10 enhancement bonus to hide checks
1 Claws of the Beast Vi 1 sa Personal 0 1 hr None  No Sprout claws and gain 2 natural attacks per round
1 Compression Ol 1a Personal 0 1 rd* None  No Halve height, length width; decrease weight by 8*
1 Conceal Thoughts Me 1a Close 0 1 hr Will Neg Yes +10 to Bluff (opposing Sense Mot); +4 saves against mind read
1 Deaden Blow M 1sa Touch 0 1 Rnd Will Neg Yes Weapon sheathed in ectoplasm, now deals non lethal damage
1 Deflection Field AV 1sa Self 1 Conc Rnd None No Gain +4 deflection bonus to AC while concentrating
1 Detect Psionics Au,Vi 1a 60 ft 0 1 min* None  No Sense presence, strength of psionics in 60' cone while conc
1 Dissipating Touch Au,Vi 1a Touch 0 0 instant None  Yes Melee touch attack deals d6 damage*
1 Distract Me 1a Close 0 1 min* Will Neg Yes Target at -4 to Listen/Spot/Search/Sense Motive; conc req
1 Elfsight Vi 1a Personal 0 1 hr None  No Lowlight vision, +2 Search/Spot, detect secret doors
1 Empty Mind Au 1 ia Personal 1 0 rd None  No +2 to Will saves until next action*
1 Endure Elements, Psionic V 1a Touch 24 0 Hour Will Neg Yes As the spell Endure elements except as noted here
1 Expansion Ol 1a Personal 0 1 min* None  No Double height/length/width; increase weight by 8*
1 Extend Range V 1sa Touch 0 1 Rnd None No The next weapon thrown by you has its effective range doubled
1 Float Au 1a Personal 0 1 rd* None  No Swim at 10' using power alone, or +10 to existing swim speed
1 Force Screen Au 1a Personal 0 1 min None  No +4 shield bonus to AC; applies to incorporeal touch attacks*
1 Grip of Iron Vi 1ia Personal 0 1 rd None  No Gain +4 to grapple checks*
1 Hammer Au,Ma 1a Personal 1 0 rd None  Yes Melee touch attack deals 1d8 bludgeoning dmg*
1 Inertial Armor Vi 1a Personal 0 1 hr* None  No +4 armor bonus to AC; applies to incorporeal touch attacks*
1 Inspire Mount V 1a Touch 0 1 Min Will Neg Yes Mount gains +20' base move, you gain mounted combat as a feat with +10 to ride skill
1 Metaphysical Claw Au 1a Personal 0 1 min None  No Add +1 enhancement to natural weapon*
1 Metaphysical Weapon Au 1a Touch 0 1 min Will Neg Yes Add +1 enhancement to 1 weapon, 50 projectiles*
1 Mighty Spring A 1sa Self 1 0 Rnd None No You receive +10 to one jump check this round
1 My Light Au,Vi 1a 20 ft 0 10 min* None  No Eyes emit 20' cone of nonmagical light*
1 Precognition, Defensive Ma,Vi 1a Personal 0 1 min* None  No +1 insight bonus to AC and saves*
1 Precognition, Offensive Ma,Vi 1a Personal 0 1 min* None  No +1 insight bonus to attack rolls*
1 Prescience, Offensive Ma,Vi 1a Personal 0 1 min* None  No +2 insight bonus to damage rolls*
1 Prevenom Ma 1a Personal 0 1 min None  No Claw attack deals 2 Con dmg, Fort DC ((10+1/2lvl)-5)+1/2lvl*
1 Prevenom Weapon Ma 1a Touch 0 1 min None  No Melee attack deals 2 Con dmg, Fort DC ((10+1/2lvl)-5)+1/2lvl*
1 Primal Fear M 1sa Med 1 0 Rnd Will Neg Yes If target fails save it is shaken for 1 round
1 Skate Ma,Vi 1a Touch 0 1 min* None  Yes  +15 speed; treat (100*lvl) lb object as (10*lvl) lb
1 Slow Breathing V 1a Self 0 1 Hour None No Gain a +4 competance bonus on save against altitude sickness
1 Stomp Au,Vi 1a 20 ft 0 0 instant Ref Neg No Creatures in 20' cone fall prone, take 1d4 nonlethal damage*
1 Stone Mind V 1a Self 0 1 Min None No While on earth gain +4 to search, gain an additional +2 if examining stonework for information
1 Stygian Discernment AV 1a 60'cone Spec Spec Spec None No See text pg 100/101 Complete Psionics
1 Synesthete Ma 1a Personal 0 10 min* None  No Feel light or sound; negate penalties or gain +4 bonuses
1 Thicken Skin Ma,Ol 1a Personal 0 10 min None  No Gain +1 enhancement bonus to AC*
1 Urban Strider V 1a Self 0 1 Min None No Gain +5 Competance on balance and jump when moving in the city, no checks needed for slopes
1 Vigor Ma,Ol 1a Personal 0 1 min None  No Gain 5 temporary hit points*
2 Animal Affinity Ma 1a Personal 0 1 min None  No +4 enhancement bonus to any one ability score*
2 Body Adjustment Au,Ma 1 rd Personal 0 0 instant None  No Heal 1d12 hit points*
2 Body Equilibrium Ma,Vi 1a Personal 0 10 min* None  No Walk on nonsolid surfaces as normal;  1/2 dmg from fall
2 Body Purification Au,Ma 1 rd Personal 0 0 instant None  No Heal up to 2 damage from a single ability score*
2 Concealing Amorpha Ma 1a 0 ft 0 1 min* None  No Gain 20% miss chance
2 Damp Power V 1ia Self Spec Spec Spec None No All Variable numeric effects of the next psionic or magic attack against you is minimized
2 Darkvision, Psionic Vi 1a Personal 0 1 hr None  No See 60' in total, nonmagical darkness
2 Detect Hostile Intent Ol 1a 30 ft 0 10 min* None  No Detect active aggression; not surprised or flat-footed
2 Dimension Swap Vi 1a Close 0 0 instant Will Neg Yes Swap position with ally or (nomad only) between 2 allies*
2 Dissolving Touch Vi 1a Touch 0 0 instant None  No Melee touch attack deals 4d6 acid damage*
2 Dissolving Weapon Vi 1a Personal 0 0 instant None  No Touched weapon deals 4d6 acid damage*
2 Distracting Shout A 1a 15'cone 0 0 Inst Will Neg Yes Creatures in area of effect that fail their save are distracted for one round and subject to AOO
2 Earthwalk V 1a Self 0 1 Min None No Move over and up all stone surfaces as if you were on flat ground including walls and ceilings
2 Empathic Transfer Au,Ma 1a Touch 0 0 instant None  No Transfer 2d10 dmg, lvl pts abil dmg, poison/disease to you*
2 Energy Adaptation, Specified Vi 1a Personal 0 10 min None  No As Energy Adaptation, but choose energy type in advance*
2 Energy Emanation V 1a 5'rad 0 1 Rnd None Yes 1d6 energy damage: Cold or Fire +1 dam/die, Electric +2 to DC and ML checks, Sonic -1 dam/die
2 Ethereal Volley M 1a Close 0 10 Min None No 50 Projectile (touching when manifested), gain the ghost touch ability for the duration
2 Extend Reach V 1sa Touch 1 0 Rnd None No The next melee attack done by you gains 5' to its range, effectively making it a reach weapon
2 Feat Leech Me, Vi 1a Touch 0 1 min Will Neg Yes Steal Wis-mod psionic or metapsionic feats from target*
2 Hustle Au 1sa Personal 0 0 instant None  No Gain additional move action
2 Incite Bravery A 1sa 20'rad 0 1 Rnd Will Neg Yes You and all allies in range gain immunity to fear effects
2 Levitate, Psionic Ol 1a Close 0 10 min* None  Yes Move up to (100*lvl) lbs. target; self only for non-nomad
2 Moment of Insight V 1sa Self 1 0 Rnd None No For duration you can ignore the effects of all concealment except invisibility for a 30' range
2 Painful Strike Ma,Vi 1a Personal 0 1 rd None  No Deal extra 1d6 nonlethal dmg with natural weapons*
2 Perfect Archery M 1sa Self 1 0 Rnd None No While active you do not provoke AoO for  firing ranged weapons
2 Power Claws V 1sa Self 0 1 Rnd None No Natural weapons do force damage instead of regular
2 Power Weapon V 1sa Touch 0 1 Rnd None No Your melee weapon or theown weapon does force damage instead of normal damage
2 Prowess Me 1ia Personal 0 0 instant None  No Take an attack of opportunity even if you've already made one
2 Psionic Lion's Charge Me 1sa Personal 0 0 instant None  No Make a full attack in the same round as a charge*
2 Psionic Scent Me 1a Personal 0 1 rd None  No Gain the scent ability
2 Strength of My Enemy Vi 1a Personal 0 1 rd* None  No Successful hits drain 1 Str, add as enhancement to your Str*
2 Stygian Erasure V 1a Self 0 0 Inst None No This power removes one negative level that you currently have
2 Stygian Weapon V 1sa Touch 1 0 Rnd None Yes Imbue your next melee attack with Stygian effect, successful hit is same as stygian ray
2 Sustenance Ma 1a Personal 0 0 instant None  No Go without food or water for one day
2 Thought Shield Au 1ia Personal 1 0 rd None  No Gain power resistance 13 against mind-affecting powers*
2 Wall Walker Ma 1a Personal 0 1 min None  No Walk on vertical surfaces or ceilings at half speed
3 Claws of the Vampire Ma,Vi 1a Personal 0 1 rd None  No Gain half base dmg of claw attacks as healing
3 Concealing Amorpha, Greater Ma 1a 0 ft 0 1 rd* None  No Gain 50% miss chance
3 Danger Sense Vi 1a Personal 0 1 hr* None  No +4 insight bonus on Reflex saves, AC against traps*
3 Dimension Slide Vi 1a Close 0 0 instant None  No Instantly transfer to any location w/in line of sight*
3 Duodimensional Claw Ma 1a Personal 0 10 min None  No Make one claw Keen, increasing threat range to 19-20
3 Ectoplasmic Form Ol 1a Personal 0 1 min* None  No DR 10/psionics, immune poison/criticals; no physical attacks
3 Empathic Feedback Au,Ma 1a Personal 0 10 min None  No Melee attacker takes min. of dmg dealt or 5 points*
3 Empathic Transfer, Hostile Au,Ma 1a Touch 0 0 instant Will Half Yes Transfer up to 50 pts dmg to target*
3 Empathic Transfer, Hostile AM 1a Touch 1 0 Rnd Will Half Yes With a successful touch attack transfer up to 25hps of damage fom you to the target
3 Escape Detection None 1a Personal 0 1 hr None  No Others' clairsentience requires DC (13+lvl)(max10) caster lvl check
3 Evade Burst Ma 1ia Personal 0 0 instant None  No Take no dmg on successful Reflex save for half*
3 Exhalation of the Black Dragon Vi 1a Close 0 0 instant None  Yes Deal 3d6 acid dmg on successful ranged touch attack*
3 Exhalation of the Bronze Dragon V 1a 30'cone 0 0 Inst Will Neg Yes You breathe out a gas that causes those in range to only move away from you for 1d4 rnds
3 Graft Weapon Ol 1a Personal 24 0 hr* None  No Graft any 1-handed weapon to arm; +1 attack & damage
3 Keen Edge, Psionic Vi 1a Close 0 10 min Will Neg Yes 2x threat range for 1 pierce/slash weapon or 50 proj
3 Mental Barrier Au 1ia Personal 1 0 rd None  No +4 deflection bonus to AC*
3 Stygian Bane V 1a Touch 0 1 Min Will Neg Yes Grant your melee weapon or 50 projectiles Undead Bane ability for the duration of the power
3 Telekinetic Boomerang V 1sa Touch 0 1 Rnd Will Neg Yes Thrown weapon returns immediately, allowing another attack that turn if you can
3 Ubiquitous Vision Vi 1a Personal 0 10 min* None  No Cannot be flanked; +4 Spot & Search/-4 gaze attacks
3 Vampiric Blade Ma,Vi 1a 0 ft 0 1 rd None  No Gain half base dmg of melee attacks w/1 weapon as healing
3 Water-Born Vi,Au,Oi 1a Personal 0 1 hr* None  No Gain aquatic subtype and swim speed equal to base move
4 Claw of Energy Vi 1a Personal 0 1 rd None  No Claw attack deals d10 energy dmg, x3 critical
4 Dimension Door, Psionic Vi 1a Long 0 0 instant None  No Transfer you and 1/3lvl Medium willing targets elsewhere*
4 Dimension Door, Psionic V 1a Long 0 0 Inst Will Neg Yes As Dimension door spell
4 Energy Adaptation Vi 1a Personal 0 10 min None  No Ignore (10@1st-10th),(20@11-14,30@15+) dmg/rd from chosen energy type*
4 Freedom of Movement, Psionic Au 1a Personal 0 10 min None  No Normal movement in water, under psionic effects
4 Immovability Vi 1a Personal 0 0 Conc. None  No +20 to opposed Str check to move; DR 15/-; no Dex to AC*
4 Inertial Barrier Au,Me 1a Personal 0 10 min None  No Gain DR 5/-; absorb half damage from falls
4 Planar Apotheosis V 1a Self 0 1 Rnd None No See text pg94 Complete Psionic
4 Psychic Vampire Me 1a Touch 0 0 instant Fort Neg Yes Drain 2*lvl power points; 2 Int, Wis, or Cha dmg to nonpsionic
4 Psychokinetic Weapon V 1a Close 0 1 Rnd Yes Yes Animate unattended weapon, it gains speed 20', your BAB modified by your wis bonus
4 Steadfast Perception Vi 1a Personal 0 10 min* None  No +6 Spot and Search; immunity to all figments and glamers
4 Stygian Disruption V 1a Touch 0 1 Rnd Will Neg Yes Grant one bludgeoning weapon the Disruption special ability for the duration
4 Truevenom Ma 1sa Personal 0 1 min Fort Neg Yes Next claw attack deals 1d8 Con dmg; addtl 1d8 1 min. later
4 Truevenom Weapon Ma 1sa Personal 0 1 min Fort Neg Yes Next melee attack deals 1d8 Con dmg; addtl 1d8 1 min. later
4 Weapon of Energy Vi 1a Touch 0 1 rd Fort Neg No Weapon deals d10 energy dmg, x3 critical
5 Adapt Body Vi 1a Personal 0 1 hr* None  No Take no dmg in hostile environments; half in extreme
5 Catapsi Me,Vi 1a 30 ft 0 1 rd Will Neg Yes All psionic activity requires 4 more power points than normal*
5 Empower Weapon V 10min Touch Spec 0 Spec Will Neg Yes Store one power (ML - 4) of your choice in a weapon, once stored it remains until discharged
5 Living Arrow A 1a Touch 0 1 Rnd Will Neg Yes Touch Projectile weapon, for duration 1st ammo each rnd can ignore all cover for a known target
5 Metaconcert Vi 1 min 20 ft 0 1 min* None  No Up to 10 psionic creatures share powers, points, increase DCs*
5 Oak Body Au 1a Personal 0 1 min* None  No DR 10/slashing; +5 nat AC; +4 Str, -2 Dex; can't drink*
5 Perfect Riposte V 1a Touch 0 1 Rnd None No Once per rnd you gain an AoO on any creature in range that misses its attack for that round
5 Psychofeedback Vi 1a Personal 0 1 rd* None  No Boost a physical ability score at the expense of other scores
5 Stomp, Greater V 1a 120'line  0 0 Inst Ref Neg No As Stomp but creatures that fail the save are prone and take 7d6 damage
6 Blackstone Hammer V 1a Touch Spec Spec Spec Fort Neg Yes Weapon does bludgeon dam, if target fail save turns to stone. Power is discharged after 1 hit
6 Breath of the Black Dragon Vi 1a Close 0 0 instant Ref Half Yes Deal 11d6 acid damage in cone-shaped burst*
6 Dispelling Buffer Ma,Ol 1a Close 0 1 hr* None  Yes +5 to dispel checks against target; personal only for psi warrior
6 Form of Doom Vi 1a Personal 0 1 rd* None  No Frightful presence; +5 AC; DR 5/-; speed bonus; tentacle attack*
6 Inconstant Location V 1a Self 1 0 Min None No Begin each turn pick square within your move range to teleport to, after, can do normal actions
6 Mind Blank, Personal Ol 1a Personal 1 0 day None  No Immune to mental/emotional magic, remote view, scry
6 Mind over Energy V 1ia Self 0 1 Rnd None No You gain immunity to one energy type for the duration
6 Rage of the Remorhaz V 1a Self 0 1 Rnd None No Generate intense heat any item/creature striking you takes 4d6 fire dam, your items are immune
6 Stygian Touch V 1a Touch 0 0 Inst Fort Neg Yes Touch grant 1 neg lvl if target fail save, you gain 5hps effect lasts 1 hour. Get 1 touch per ML
6 Suspend Life Ol 1a Personal 0 0 perm None  No Life functions slow to imperceptibility