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Extra Familiar |
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| Prerequisite(s): None |
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| Benefit: By taking this feat you get an additional animal familiar. This familiar can be the same type of animal as your first, or a different type. Existing familiar feats apply to the new familiar. So if you have the Construct Familiar feat, for example, the new familiar you call can be a construct. The sorcerer or wizard gains all the benefits of both familiars, but identical bonuses from multiple familiars don't stack. For example, a wizard with both an owl and a cat familiar receives only a +2 bonus to Move Silently checks, not a +4 bonus. A character can gain this feat multiple times. Each time you take the feat, you can call another familiar. |
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| Source: Dragon Magazine #280 |