Mentor

 
Prerequisite(s): Apprentice, 8+ Ranks in at least two of the four skills associated with your Mentor Category, Must have graduated from an Apprenticeship.
 
Benefit: When you select this feat, you gain all the benefits described in this section for being a mentor. First the Mentor gains an Apprentice. Second, since the Mentor spends so much time teaching and practicing they gain a +2 competence bonus to any of the four associated skills:
 
Mentor Category/Skill 1/Skill 2/Skill 3/Skill 4
 
Craftsman/Appraise/Craft (any)/Knowledge(Arch/Eng)/Profession (any)
 
Criminal/Bluff/Gather Information/Open Lock/Sleight of Hand
 
Entertainer/Diplomacy/Gather Information/Perform/Profession (any)
 
Martial Artist/Balance/Concentration/Jump/Tumble
 
Philosopher/Concentration/Knowledge (Religion)/Knowledge (any one other)/Sense Motive
 
Soldier/Climb/Handle Animal/Intimidate/Ride
 
Spellcaster/Concentration/Knowledge (Arcana)/Spellcraft/Use Magic Device
 
Woodsman/Climb/Handle Animal/Knowledge (Nature)/Survival
 
Source: DMG II