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Trap Engineer |
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| Prerequisite(s): Knowledge (dungeoneering) 4+ ranks, Knowledge (architecture and engineering) 1+ ranks. |
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| Benefit: You know the styles of famous dungeon architects or recognize their influences. After finding or setting off a trap in a dungeon, you gain a +2 bonus on future Search checks and Disable Device checks to find or disarm traps in that same dungeon. You also gain a +4 bonus on Reflex saves to avoid traps in that dungeon, and a +4 dodge bonus to Armor Class against attacks made by traps in that dungeon. |
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| Source: Dungeonscape |